Updated

South Hell How to Escape: Keys, Cranks, and Exit Tips

South Hell how to escape guide: find four keys, handle a jammed exit, manage your flashlight, and avoid Cartman while you search the school for a way out.

Jump to
South Hell How to Escape: Keys, Cranks, and Exit Tips

How to Escape the School

Finding every key doesn't always finish the job. This South Hell how to escape guide covers the four-key objective, the jammed-door complication, and the final trip to the exit. Learn your return route early so you can follow it while Cartman is chasing you.

The escape sequence works like this:

  1. Clear the boarded starting passage. Find the crowbar and use it to remove the boards.
  2. Search lockers for four keys. Listen for jingling to narrow down your search.
  3. Bring the keys back to the keyed exit door. Use them instead of carrying them around while searching.
  4. Follow any additional door objective. If the exit jams, search for the crank parts.
  5. Return when the exit opens and leave. Keep moving until you reach the escape interaction.

Pay attention to the current objective text. A prompt telling you to run toward the exit can be followed by a jammed-door task when you reach it.

Official page: South Hell (roblox.com)

Find the Four Keys Without Searching in Circles

Keys are hidden in searchable lockers, and a locker containing a key makes a jingling sound. Listen between interactions rather than opening every locker while sprinting past it.

South Hell — Find the Four Keys Without Searching in CirclesImage: Roblox / S00NR

Work through one stretch of hallway at a time. Open the searchable lockers, check adjoining rooms, then move into another section. Open locker doors can help you recognize ground you've already covered.

Some lockers are hiding places instead of loot containers. Read the interaction prompt so you don't climb into one when you're trying to search.

Deliver Keys Before Continuing

Bring a key back to the exit after picking it up. Carrying one can prevent you from collecting another, and leaving a discovered key behind creates an unnecessary return trip.

Before leaving an extra key, remember the room name or a nearby sign. “Near the computer room” is a more useful callout than “over here.”

If the team is missing its final key:

  • Ask teammates whether they're already carrying it.
  • Listen for jingles in sections you haven't searched.
  • Split up instead of checking the same lockers together.
  • Return any held keys to the door before starting another sweep.

Keep your bearings with room signs such as Cafeteria, Computer, Music, Showers, and Maintenance. Memorize the signs along your route back to the exit.

Handle a Jammed Exit and Find Crank Parts

If the door displays “Find the cranking parts,” the key search is over, but the escape isn't.

South Hell — Handle a Jammed Exit and Find Crank Parts

Search for white-highlighted objects on the floor. Shift your attention away from locker interiors and toward the ground as you move through the school.

Divide the remaining search between teammates. Take different hallways and call out the rooms you've covered. Following another player through the same area wastes time while your flashlight drains and your insanity rises.

Watch the objective message while searching. Once it announces that the exit door is open, head back immediately. Use the room signs you learned earlier rather than continuing to hunt for parts.

Keep Your Flashlight Working and Restore the Power

Darkness raises your insanity, and high insanity brings hallucinations and visual effects that make navigation harder. Manage your light before the screen becomes difficult to read.

South Hell — Keep Your Flashlight Working and Restore the Power

Search lockers for spare batteries alongside the keys. Use a replacement when you need it instead of letting the flashlight run down during a chase.

Watch the flashlight's current interaction prompt. When “Hold B to crank” appears, hold the indicated control to recharge it. Follow that prompt rather than assuming every difficulty uses the same charging method.

Useful lighting details:

  • Spare batteries can turn up in lockers during your key search.
  • NightVisionGoggles costs 99 Robux and grants permanent nightvision goggles.

If the power goes out and the objective directs you downstairs, restore it at the basement fuse box. Handle that task rather than continuing a long search through dark hallways.

Avoid Cartman While Completing Objectives

Noise can expose you. Cartman can hear your microphone, broken glass makes noise underfoot, and getting close to Ike can trigger a scream.

Keep microphone chatter brief, avoid unnecessary whistling, and look down before crossing a hallway. Don't spend your stamina rushing between empty lockers; save a sprint for getting away from danger.

Hide Before He Sees You Enter

Hiding lockers have an interaction that requires you to click the circle to remain hidden. Follow the prompt once you're inside.

Don't enter a locker in front of Cartman. He can pull you out when he sees you hide. Get out of his sight before trying to use one.

Use Distractions With Time to Spare

Fried chicken and alarm clocks give you ways to draw Cartman away from your route. Throw chicken away from the direction you need to travel. Place an alarm clock before you're cornered: it has a delay before ringing.

Bear traps can catch him during a pursuit. Place one along his approach while keeping yourself room to retreat.

Avoid spending every item on a frightening figure immediately. High insanity creates hallucinations, so keep your attention on your escape route and the objective.

Finish the Run Without Losing the Exit

Once the door opens, stop looting. Head toward the exit using familiar room signs, and tell teammates which way you're going.

Keep enough flashlight charge to read those signs. If you're disoriented, pause somewhere out of immediate danger, identify the room, and retrace a known route instead of sprinting through random doors.

South Hell is still receiving bug fixes. If an objective interaction stops responding, use the lobby mailbox to report what happened, including the task text and the item involved.

Continue with

South Hell School Bells: How to Complete the ObjectiveFind out how to tackle South Hell school bells, track the three-bell objective, and keep searching for exit keys while surviving Cartman's school patrols.

Official channels for news, updates and player help: